⇛ Write open source software. Write programs that other hackers think are fun or useful, and give the program sources away to the whole hacker culture to use. Hackerdom's most revered demigods are people who have written large, capable programs that met a widespread need and given them away so that now everyone uses them.
⇛ Help test and debug open-source software. Any open-source author who's thinking will tell you that good beta-testers (who know how to describe symptoms, localize problems well, can tolerate bugs in a quickie release, and are willing to apply a few simple diagnostic routines) are worth their weight in rubies.
- Try to find a program under development that you're interested in and be a good beta-tester. There's a natural progression from helping test programs to helping debug them to helping modify them. You'll learn a lot this way, and generate goodwill with people who will help you later on.
⇛Publish useful information. Another good thing is to
collect and filter useful and interesting information into web pages or
documents like Frequently Asked Questions (FAQ) lists, and make those
available. Maintainers of major technical FAQs get almost as much
respect as open-source authors.
⇛
Help keeps the infrastructure working. Volunteers
run the hacker culture (and the engineering development of the Internet,
for that matter). There's a lot of necessary but unglamorous work that
needs to be done to keep it going — administering mailing lists,
moderating newsgroups, maintaining large software archive sites,
developing RFCs and other technical standards. People who do this sort
of thing well get a lot of respect, because everybody knows these jobs
are huge time sinks and not as much fun as playing with code. Doing them
shows dedication.
⇛ Serve the hacker culture itself. It is not something
you'll be positioned to do until you've been around for a while and
become well-known for one of the four previous items. The hacker culture
doesn't have leaders, exactly, but it does have culture heroes and
tribal elders and historians and spokespeople. When you've been in the
trenches long enough, you may grow into one of these.





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